Top 5 Worst Magic the Gathering Sets

Sometimes, Magic the Gathering has some pretty awesome sets such as Return to Ravnica, Innistrad, Alara. But other times, they instead have lackluster sets where nobody enjoys the format at all. Sometimes the meta is determined by three or less decks which have solved the format. Other reasons for hate would be such as lackluster cards, bad story, and no value. Today I’ll try to figure out which is actually the worst set in all of MTG.

#5: Champions of Kamigawa

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So, just a little disclaimer this choice is simply because I don’t want too many people getting angry at me for not putting this set/block in the top 5 because it is so universally hated, but I still do think that it was bad. I mean, just look at the first Iteration of transforming cards. There’s like too much too look at, and it’s quite confusing when that creature attacks and you have no idea which way it should return to as it untaps. Also, with a set value of like just Kiki Jikki, its no surprise that people didn’t like the set even upon release. Some people have forgotten this set, but the one good thing about it is that we finally got the ninja creature type.

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#4: Dragons of Tarkir

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There may be a little bit of bias here, but I can’t be alone believing that there would be a really cool set coming where dragons would be everywhere and all powerful, but was let down. I can safely say that after the hype build up ever since Khans of Tarkir I wanted some really awesome set that would shatter the expectations of any set before, but it didn’t. I guess the one good thing we did get out of it was some cool dragons in every color, but just that. Well, time to start brewing an Abzan Dragons commander deck.

#3: Eldritch Moon

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The supposed plot twist that we were supposed to discover was rather unexciting. I know that the eldrazi are a cool creature type, but as players we were exposed to enough eldrazi before that with a Zendikar return. Plus, cards were pretty lackluster and only around five cards ever saw actual play. Honestly I forgot about this set until I had to do my research for this blog post. I guess the good thing about this set was that we got to see Nahiri get an actual Planeswalker Card, and some new vampires were added to a fun casual build.

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#2: Dragon’s Maze

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Man, I must really hate the last set in each block. This is the fourth one on this list so far. Normally the first few sets a person sees are their favorites because of how memorable they are, and every creature was great back in the day, but that wasn’t how this set went for me. I was a player who genuinely hated this set. Maybe it was because of the ridiculous number of cluestones, maybe the feeling that there was way too many multicolored cards in the set, but I don’t know. I guess the card Maze’s End was kind of cool and the commander deck that went with it. Either way there wasn’t too much going for it, so I’ll pass.

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#1: Conspiracy 2: Take the Crown

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Oh my gosh, this set was god awful. Even in the title of the set there had to be a colon. Why Wizards of the Coast? It has almost no bad cards at all, and it like was creative enough to justify tons of reprints yet give no reprints to others. Like, why did they only have to reprint Show and Tell and not something like Zedruu the Greathearted. I guess the only good thing about it was that it only had two weeks in FNM. Those were the worst two weeks of drafting. However, I’m just messing with all of you guys. I actually did like the set, and think of it as my favorite set of all time in a draft environment. I really do think Wizards of the Coast did a good job designing and balancing this set.

Overall, some sets are good, and some are bad. However, all of them will be remembered somehow, and that’s what matters. Please leave a like if you enjoyed this style of top 5 list, and please tell me what you’d like to see next.

 

Why I Hate Net-Deckers

For this post, I will be giving my 100% unbiased opinion on the stereotypical Net-Decker. I also will be writing what comes to mind right away, so if you are a Net-Decker try not to say how you don’t do what I’m talking about.

In case you were wondering, the Net-Decker is my least favorite thing about Magic the Gathering, and other trading card games for that matter. If you are wondering what a Net-Decker is, they are people who look at the best decks from any given tournament, and use them to win all of their events, be it a casual FNM event or a GP Qualifier. If you wonder why they are such bad people, let me tell you why. These people believe that they are superior to everybody else, and deserve to win because they have the “best deck” in the format. They are the people who are most likely to cheat to win, also because they believe in a pay to win system.

wpn_msfnm_headerThis hatred truly began when I went to my first Game Day event (Dragons of Tarkir Standard) and won a couple of matches early. I wasn’t there to win. I wasn’t there to show off how good I was. No. I was there to have fun. I wanted to play fun games of Magic the Gathering with people who had real decks, certainly better than mine at least. I was placed against someone who had the Net-Deck that everyone hated to play against at the time (Bant Company). I prepared myself to lose, but instead of losing the first game, I won instead. I was happy that I had beaten a Net-Deck, yet didn’t brag or boast about it. Instead, I asked if he was ready for game 2. His reaction though was what killed the fun. In his own words, he called my deck “the shittiest pile of crap that he had ever seen”, and told me that I should burn in hell with my deck. Although I had beat him game 1, he won the other two games, and after each one, called me a loser for not being able to beat him a second time. I didn’t care. I was upset at what he had done. However, despite him being kicked out of the store and me being called the winner, I was no longer excited to play in the finals. I legitimately lost those games, but in my mind I felt like I had lost every game that evening.

What I really don’t understand though is why can’t people enjoy Magic the Gathering as a game? Why can’t people see that this game was made to entertain, and not as a way to show superiority? I mean, at most casual tournaments you only win booster packs and maybe a cool promo card, but the wanna be pros use these tournaments as a hunting ground. They don’t enjoy the fun of the game, no. They only enjoy winning. A Net-Decker is the perfect example of these kinds of people, as they don’t give a damn about the other players, and want from this GAME. All they care about is winning, and attendance at many local game stores show that. Many of my friends do not go to tournaments like they used to because the game is loaded with Net-Deckers who don’t have fun.

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Another thing that I hate about them is that they raise the price of the cards in most Net-Decks to a point where most casual players can’t financially afford. If you look at the main decks from Khans of Tarkir in particular, is that they all cost around $500. I don’t know about any of you guys, but I am not paying that much for any game. I would much rather pay around $60 for a deck that can work almost as well as another deck in the format. However, those budget alternative decks can never work as well as those ultra-good decks.

What do we do if we can’t pay for a top tier deck? What do we do to play fun games for a potential reward? I sometimes imagine a future without these fun-killers who spent so much on a deck that they feel entitled to win. However, I don’t hate them with a passion. I just wish that they would understand that what they’re doing is wrong. I wish that they could allow others to have fun playing a game, which that is what Magic was always made to be. It was never about who won. Magic is a game, and once people understand that, it will be a whole lot more fun for everyone.